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Senin, 20 Mei 2013

HOW TO SIMULATE A BOUNCING BALL USING C++

HOW TO SIMULATE A BOUNCING BALL USING C++ - In the past, when I started to start blogging, many thoughts disturbed me. I want to have a blog with a nice and interesting look. I am constantly looking for basic tutorials from some web and blogs on the internet. And thankfully, one by one I started to do it, and of course have to go through some confusion process first, but the most important of a blog that is content, yes on the blog Innaz Review we will discuss a lot of information about gadgets that are very in need by you, now we will discuss first about HOW TO SIMULATE A BOUNCING BALL USING C++ please refer to the information we will convey until completion:

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HOW TO SIMULATE A BOUNCING BALL USING C++

HEllo!!
Bouncing ball simulation is really interesting in C++. It uses the header file <graphics.h> for drawing the ball, and here we also use http://innaz2.blogspot.com /2013/05/using-delay-function-in-c.html">the delay function for displaying the ball in different places.
The header files used : < graphics.h> , <stdio.h>, <conio.h> , <iostream.h>, <dos.h>, <stdlib.h>
the source code is not that hard to understand if you know how to use graphics in C++.
Otherwise it's a little complicated, again 'copy-paste'.


here is the source code:



That's it, there is nothing you can do in this simulator, other than watching it bounce.

Thank you
cheers !!
keep coding..





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